Cocos 2Dx

Chukong Technologies Re-organizes CocoaChina and Coco Brands to Extend Success in Mobile Gaming

Company Adds Former Zynga Distinguished Engineer to Bolster Widely-adopted Cocos2D-x Engine Technology MENLO PARK, Calif. – Oct. 10, 2013 – International mobile gaming company Chukong Technologies today announced that it will be reorganizing its sub-brands CocoaChina and Coco (formerly Punchbox) under its parent name in the U.S. In addition, Chukong Technologies will formally integrate the…

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Cocoa-China

CocoaChina/Chukong Riding Fishing Joy Revenue Wave into GDC

Company’s Flagship Mobile Franchise Generating Over $6 Million in Monthly Revenue Worldwide SAN FRANCISCO — March 12, 2013—In advance of the Game Developers Conference(GDC) 2013 in San Francisco, international mobile game developer and publisher CocoaChina/Chukong has shared new revenue statistics about their flagship Fishing Joy franchise: the series is generating $6.28 million in monthly revenue…

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Cocoa-China

CocoaChina/Chukong and Z2Live Announce Strategic Publishing Partnership

Alliance formed to help launch popular western mobile games into the Chinese market BEIJING and SEATTLE – Dec. 6, 2012 – Leading international mobile developer CocoaChina/Chukong and Seattle-based game developer Z2Live today announced a strategic partnership to bring Z2Live’s games to the Chinese mobile gaming market. Per the agreement, Z2Live will leverage CocoaChina/Chukong’s local expertise…

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Cocoa-China

Hit Mobile Game Fishing Joy 2 Reels In $1.6 Million Monthly from Chinese Android Market

CocoaChina’s Game Portfolio Demonstrates Sustained Success, Proves China’s Android Game Market is Lucrative BEIJING – Nov. 28, 2012 – Leading international mobile game company CocoaChina today announced that Fishing Joy 2 is generating over $1.6 million in revenue per month from Chinese Android markets alone. Fishing Joy 2 is the sequel to the company’s flagship…

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